Showing posts with label video on demand. Show all posts
Showing posts with label video on demand. Show all posts

2018-07-12

Fortnite Twitch Streams Outdraw Some Of Cable's Biggest Shows (video)

Fortnite Twitch Streams Outdraw Some Of Cable's Biggest Shows

CNBC.com video above published Jun 18, 2018: Fortnite is one of the biggest video games on the market. The live streams are pulling in numbers that are more than some cable television shows. Since it launched the Battle Royale game mode, Fortnite has come to dominate Twitch.

Fortnite is a co-op sandbox survival game developed by Epic Games (epicgames.com) and People Can Fly (peoplecanfly.com) and published by Epic Games.

Twitch is a live streaming video platform owned by Twitch Interactive, a subsidiary of Amazon. Introduced in June 2011 as a spin-off of the general-interest streaming platform, Justin.tv, the site primarily focuses on video game live streaming, including broadcasts of eSports competitions, in addition to creative content, "in real life" streams, and recently, music broadcasts. Content on the site can either be viewed live or via video on demand.

Domain: Twitch.tv



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2016-10-19

Netflix $NFLX Q3 2016 Earnings Boosted by Surge in International Growth

Netflix Boosted by Surge in New International Members:

Netflix reported Monday its Q3 2016 results, with numbers showing a spike in new members amid rising concerns about the impact of earlier price increases. WSJ.com's Lee Hawkins explains in the video above published by WSJ.com on Oct 17, 2016.

Original Netflix logo 1997 to 2000
Original Netflix logo 1997 to 2000 (CC BY-SA 4.0)
Netflix Inc. is a U.S.-based multinational entertainment company, founded August 29, 1997, by Reed Hastings and Marc Randolph. Netflix provides streaming media and video on demand online and DVD by mail.
• Headquarters: Los Gatos, CA
• Stock exchange: symbol | NASDAQ: NFLX
• Principal domain: netflix.com


Q3 Results and Q4 Forecast (source: Netflix Inc.):

Global streaming revenue totaled $2.2 billion, of which 40% was generated abroad. Operating income amounted to $106 million (compared with our $64 million estimate) while net income was $52 million (vs. forecast of $22 million). In Q3, we added 0.4 million members in the US vs. our forecast of 0.3 million and 3.2 million members internationally vs. our forecast of 2.0 million. Our over-performance against forecast (86.7m total streaming members vs. forecast of 85.5m) was driven primarily by stronger than expected acquisition due to excitement around Netflix original content …. For Q4, we forecast 5.2 million global net adds, with 1.45 million net adds in the US and 3.75 million new members internationally. Our expectation for a moderate year-over-year decline in net adds reflects the completion of un-grandfathering. We are pleased with the results thus far as we expect ASP to grow 12% from Q1’16 to Q4’16. Internationally, the initial demand from our launch in Spain, Portugal and Italy in Q4’15 will also affect our year-over-year net adds comparison. We will face a tough international net adds comparison in Q1’17 because of the initial membership surge in Q1’16 tied to the launch of 130 additional territories. As discussed, for the balance of 2016, we will continue to operate around break even, and then start generating material global profits in 2017 and beyond, by marching up operating margins steadily for many years.

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