Videogaming as a spectator sport is drawing the attention of mainstream advertisers as they try to capitalize on the spending power of millions of gamers worldwide. Published May 24, 2016, by WSJ.com.
eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro-gaming) is a form of sports where the primary aspects of the sport are facilitated by electronic systems; the input of players and teams as well as the output of the eSports system are mediated by human-computer interfaces. Most commonly eSports take the form of organized multiplayer video game competitions, particularly between professional players. The most common video game genres associated with eSports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Championship Series, and the Intel Extreme Masters, provide both live broadcasts of the competition, and prize money and salaries to competitors.(Wikipedia)
- Amazon's Twitch: twitch.tv
- Largest Fantasy eSports Website Raises $12 Million | Forbes.com: "... it only took the company Vulcun.com a total of eleven weeks of existence to secure the $12 million raise, which was assisted by Vulcun’s new partnership with venture capital firm Sequoia Capital (sequoiacap.com). The raise by fantasy eSports website Vulcun is one of the largest to date in the eSports industry, which is quickly becoming a real area of focus for venture capitalists ..."
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